500) $amount = 500; $amount = $amount * 0.016; if ($radius > 50) $radius = 50; $radius = $radius * 2; if ($threshold > 255) $threshold = 255; $w = imagesx($img); $h = imagesy($img); $img_result = imagecreatetruecolor($w, $h); imagecopy ($img_result, $img, 0, 0, 0, 0, $w, $h); $radius = abs(round($radius)); // Only integers make sense. if ($radius == 0) { return $img_result; } $imgCanvas = imagecreatetruecolor($w, $h); $imgCanvas2 = imagecreatetruecolor($w, $h); $imgBlur = imagecreatetruecolor($w, $h); $imgBlur2 = imagecreatetruecolor($w, $h); imagecopy ($imgCanvas, $img, 0, 0, 0, 0, $w, $h); imagecopy ($imgCanvas2, $img, 0, 0, 0, 0, $w, $h); // Gaussian blur matrix: // // 1 2 1 // 2 4 2 // 1 2 1 // ////////////////////////////////////////////////// // Move copies of the image around one pixel at the time and merge them with weight // according to the matrix. The same matrix is simply repeated for higher radii. for ($i = 0; $i < $radius; $i++) { imagecopy ($imgBlur, $imgCanvas, 0, 0, 1, 1, $w - 1, $h - 1); // up left imagecopymerge ($imgBlur, $imgCanvas, 1, 1, 0, 0, $w, $h, 50); // down right imagecopymerge ($imgBlur, $imgCanvas, 0, 1, 1, 0, $w - 1, $h, 33.33333); // down left imagecopymerge ($imgBlur, $imgCanvas, 1, 0, 0, 1, $w, $h - 1, 25); // up right imagecopymerge ($imgBlur, $imgCanvas, 0, 0, 1, 0, $w - 1, $h, 33.33333); // left imagecopymerge ($imgBlur, $imgCanvas, 1, 0, 0, 0, $w, $h, 25); // right imagecopymerge ($imgBlur, $imgCanvas, 0, 0, 0, 1, $w, $h - 1, 20 ); // up imagecopymerge ($imgBlur, $imgCanvas, 0, 1, 0, 0, $w, $h, 16.666667); // down imagecopymerge ($imgBlur, $imgCanvas, 0, 0, 0, 0, $w, $h, 50); // center imagecopy ($imgCanvas, $imgBlur, 0, 0, 0, 0, $w, $h); // During the loop above the blurred copy darkens, possibly due to a roundoff // error. Therefore the sharp picture has to go through the same loop to // produce a similar image for comparison. This is not a good thing, as processing // time increases heavily. imagecopy ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h); imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 50); imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 33.33333); imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 25); imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 33.33333); imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 25); imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 20 ); imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 16.666667); imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 50); imagecopy ($imgCanvas2, $imgBlur2, 0, 0, 0, 0, $w, $h); } // Calculate the difference between the blurred pixels and the original // and set the pixels for ($x = 0; $x < $w; $x++) { // each row for ($y = 0; $y < $h; $y++) { // each pixel $rgbOrig = ImageColorAt($imgCanvas2, $x, $y); $rOrig = (($rgbOrig >> 16) & 0xFF); $gOrig = (($rgbOrig >> 8) & 0xFF); $bOrig = ($rgbOrig & 0xFF); $rgbBlur = ImageColorAt($imgCanvas, $x, $y); $rBlur = (($rgbBlur >> 16) & 0xFF); $gBlur = (($rgbBlur >> 8) & 0xFF); $bBlur = ($rgbBlur & 0xFF); // When the masked pixels differ less from the original // than the threshold specifies, they are set to their original value. $rNew = (abs($rOrig - $rBlur) >= $threshold) ? max(0, min(255, ($amount * ($rOrig - $rBlur)) + $rOrig)) : $rOrig; $gNew = (abs($gOrig - $gBlur) >= $threshold) ? max(0, min(255, ($amount * ($gOrig - $gBlur)) + $gOrig)) : $gOrig; $bNew = (abs($bOrig - $bBlur) >= $threshold) ? max(0, min(255, ($amount * ($bOrig - $bBlur)) + $bOrig)) : $bOrig; if (($rOrig != $rNew) || ($gOrig != $gNew) || ($bOrig != $bNew)) { $pixCol = ImageColorAllocate($img_result, $rNew, $gNew, $bNew); ImageSetPixel($img_result, $x, $y, $pixCol); } } } imagedestroy($imgCanvas); imagedestroy($imgCanvas2); imagedestroy($imgBlur); imagedestroy($imgBlur2); return $img_result; } ?>