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PHP Cross Reference of phpwcms V1.4.3 _r380 (23.11.09)

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/include/inc_ext/fckeditor/editor/dialog/fck_spellerpages/spellerpages/ -> wordWindow.js (source)

   1  ////////////////////////////////////////////////////
   2  // wordWindow object
   3  ////////////////////////////////////////////////////
   4  function wordWindow() {
   5      // private properties
   6      this._forms = [];
   7  
   8      // private methods
   9      this._getWordObject = _getWordObject;
  10      //this._getSpellerObject = _getSpellerObject;
  11      this._wordInputStr = _wordInputStr;
  12      this._adjustIndexes = _adjustIndexes;
  13      this._isWordChar = _isWordChar;
  14      this._lastPos = _lastPos;
  15  
  16      // public properties
  17      this.wordChar = /[a-zA-Z]/;
  18      this.windowType = "wordWindow";
  19      this.originalSpellings = new Array();
  20      this.suggestions = new Array();
  21      this.checkWordBgColor = "pink";
  22      this.normWordBgColor = "white";
  23      this.text = "";
  24      this.textInputs = new Array();
  25      this.indexes = new Array();
  26      //this.speller = this._getSpellerObject();
  27  
  28      // public methods
  29      this.resetForm = resetForm;
  30      this.totalMisspellings = totalMisspellings;
  31      this.totalWords = totalWords;
  32      this.totalPreviousWords = totalPreviousWords;
  33      //this.getTextObjectArray = getTextObjectArray;
  34      this.getTextVal = getTextVal;
  35      this.setFocus = setFocus;
  36      this.removeFocus = removeFocus;
  37      this.setText = setText;
  38      //this.getTotalWords = getTotalWords;
  39      this.writeBody = writeBody;
  40      this.printForHtml = printForHtml;
  41  }
  42  
  43  function resetForm() {
  44      if( this._forms ) {
  45          for( var i = 0; i < this._forms.length; i++ ) {
  46              this._forms[i].reset();
  47          }
  48      }
  49      return true;
  50  }
  51  
  52  function totalMisspellings() {
  53      var total_words = 0;
  54      for( var i = 0; i < this.textInputs.length; i++ ) {
  55          total_words += this.totalWords( i );
  56      }
  57      return total_words;
  58  }
  59  
  60  function totalWords( textIndex ) {
  61      return this.originalSpellings[textIndex].length;
  62  }
  63  
  64  function totalPreviousWords( textIndex, wordIndex ) {
  65      var total_words = 0;
  66      for( var i = 0; i <= textIndex; i++ ) {
  67          for( var j = 0; j < this.totalWords( i ); j++ ) {
  68              if( i == textIndex && j == wordIndex ) {
  69                  break;
  70              } else {
  71                  total_words++;
  72              }
  73          }
  74      }
  75      return total_words;
  76  }
  77  
  78  //function getTextObjectArray() {
  79  //    return this._form.elements;
  80  //}
  81  
  82  function getTextVal( textIndex, wordIndex ) {
  83      var word = this._getWordObject( textIndex, wordIndex );
  84      if( word ) {
  85          return word.value;
  86      }
  87  }
  88  
  89  function setFocus( textIndex, wordIndex ) {
  90      var word = this._getWordObject( textIndex, wordIndex );
  91      if( word ) {
  92          if( word.type == "text" ) {
  93              word.focus();
  94              word.style.backgroundColor = this.checkWordBgColor;
  95          }
  96      }
  97  }
  98  
  99  function removeFocus( textIndex, wordIndex ) {
 100      var word = this._getWordObject( textIndex, wordIndex );
 101      if( word ) {
 102          if( word.type == "text" ) {
 103              word.blur();
 104              word.style.backgroundColor = this.normWordBgColor;
 105          }
 106      }
 107  }
 108  
 109  function setText( textIndex, wordIndex, newText ) {
 110      var word = this._getWordObject( textIndex, wordIndex );
 111      var beginStr;
 112      var endStr;
 113      if( word ) {
 114          var pos = this.indexes[textIndex][wordIndex];
 115          var oldText = word.value;
 116          // update the text given the index of the string
 117          beginStr = this.textInputs[textIndex].substring( 0, pos );
 118          endStr = this.textInputs[textIndex].substring(
 119              pos + oldText.length,
 120              this.textInputs[textIndex].length
 121          );
 122          this.textInputs[textIndex] = beginStr + newText + endStr;
 123  
 124          // adjust the indexes on the stack given the differences in
 125          // length between the new word and old word.
 126          var lengthDiff = newText.length - oldText.length;
 127          this._adjustIndexes( textIndex, wordIndex, lengthDiff );
 128  
 129          word.size = newText.length;
 130          word.value = newText;
 131          this.removeFocus( textIndex, wordIndex );
 132      }
 133  }
 134  
 135  
 136  function writeBody() {
 137      var d = window.document;
 138      var is_html = false;
 139  
 140      d.open();
 141  
 142      // iterate through each text input.
 143      for( var txtid = 0; txtid < this.textInputs.length; txtid++ ) {
 144          var end_idx = 0;
 145          var begin_idx = 0;
 146          d.writeln( '<form name="textInput'+txtid+'">' );
 147          var wordtxt = this.textInputs[txtid];
 148          this.indexes[txtid] = [];
 149  
 150          if( wordtxt ) {
 151              var orig = this.originalSpellings[txtid];
 152              if( !orig ) break;
 153  
 154              //!!! plain text, or HTML mode?
 155              d.writeln( '<div class="plainText">' );
 156              // iterate through each occurrence of a misspelled word.
 157              for( var i = 0; i < orig.length; i++ ) {
 158                  // find the position of the current misspelled word,
 159                  // starting at the last misspelled word.
 160                  // and keep looking if it's a substring of another word
 161                  do {
 162                      begin_idx = wordtxt.indexOf( orig[i], end_idx );
 163                      end_idx = begin_idx + orig[i].length;
 164                      // word not found? messed up!
 165                      if( begin_idx == -1 ) break;
 166                      // look at the characters immediately before and after
 167                      // the word. If they are word characters we'll keep looking.
 168                      var before_char = wordtxt.charAt( begin_idx - 1 );
 169                      var after_char = wordtxt.charAt( end_idx );
 170                  } while (
 171                      this._isWordChar( before_char )
 172                      || this._isWordChar( after_char )
 173                  );
 174  
 175                  // keep track of its position in the original text.
 176                  this.indexes[txtid][i] = begin_idx;
 177  
 178                  // write out the characters before the current misspelled word
 179                  for( var j = this._lastPos( txtid, i ); j < begin_idx; j++ ) {
 180                      // !!! html mode? make it html compatible
 181                      d.write( this.printForHtml( wordtxt.charAt( j )));
 182                  }
 183  
 184                  // write out the misspelled word.
 185                  d.write( this._wordInputStr( orig[i] ));
 186  
 187                  // if it's the last word, write out the rest of the text
 188                  if( i == orig.length-1 ){
 189                      d.write( printForHtml( wordtxt.substr( end_idx )));
 190                  }
 191              }
 192  
 193              d.writeln( '</div>' );
 194  
 195          }
 196          d.writeln( '</form>' );
 197      }
 198      //for ( var j = 0; j < d.forms.length; j++ ) {
 199      //    alert( d.forms[j].name );
 200      //    for( var k = 0; k < d.forms[j].elements.length; k++ ) {
 201      //        alert( d.forms[j].elements[k].name + ": " + d.forms[j].elements[k].value );
 202      //    }
 203      //}
 204  
 205      // set the _forms property
 206      this._forms = d.forms;
 207      d.close();
 208  }
 209  
 210  // return the character index in the full text after the last word we evaluated
 211  function _lastPos( txtid, idx ) {
 212      if( idx > 0 )
 213          return this.indexes[txtid][idx-1] + this.originalSpellings[txtid][idx-1].length;
 214      else
 215          return 0;
 216  }
 217  
 218  function printForHtml( n ) {
 219      return n ;        // by FredCK
 220  /*
 221      var htmlstr = n;
 222      if( htmlstr.length == 1 ) {
 223          // do simple case statement if it's just one character
 224          switch ( n ) {
 225              case "\n":
 226                  htmlstr = '<br/>';
 227                  break;
 228              case "<":
 229                  htmlstr = '&lt;';
 230                  break;
 231              case ">":
 232                  htmlstr = '&gt;';
 233                  break;
 234          }
 235          return htmlstr;
 236      } else {
 237          htmlstr = htmlstr.replace( /</g, '&lt' );
 238          htmlstr = htmlstr.replace( />/g, '&gt' );
 239          htmlstr = htmlstr.replace( /\n/g, '<br/>' );
 240          return htmlstr;
 241      }
 242  */
 243  }
 244  
 245  function _isWordChar( letter ) {
 246      if( letter.search( this.wordChar ) == -1 ) {
 247          return false;
 248      } else {
 249          return true;
 250      }
 251  }
 252  
 253  function _getWordObject( textIndex, wordIndex ) {
 254      if( this._forms[textIndex] ) {
 255          if( this._forms[textIndex].elements[wordIndex] ) {
 256              return this._forms[textIndex].elements[wordIndex];
 257          }
 258      }
 259      return null;
 260  }
 261  
 262  function _wordInputStr( word ) {
 263      var str = '<input readonly ';
 264      str += 'class="blend" type="text" value="' + word + '" size="' + word.length + '">';
 265      return str;
 266  }
 267  
 268  function _adjustIndexes( textIndex, wordIndex, lengthDiff ) {
 269      for( var i = wordIndex + 1; i < this.originalSpellings[textIndex].length; i++ ) {
 270          this.indexes[textIndex][i] = this.indexes[textIndex][i] + lengthDiff;
 271      }
 272  }


Generated: Wed Dec 30 05:55:15 2009 Cross-referenced by PHPXref 0.7